Finalising Ideas
Using the the critical review to finalize my idea, I looked back at the ideas generation page and instead of doing a dance I have decided to do some sort of mime, relating to kids due to the walk cycle that I have used, and using baby humour and at the same time adding adult stances in which adults can relate to humour.
I have simplified the composition to a much easier one, as this is what I can achieve with my ability with the amount of time I have left.
I have simplified the composition to a much easier one, as this is what I can achieve with my ability with the amount of time I have left.
Production
For the production of this pantomime, I first needed the following programs:
- Adobe Premier CS6
- Maya 2015
- Adobe After Effects CS6
- Adobe Flash CS6
I first converted my video reference in an .flv file in which I imported into Adobe flash as a graphic, in order to see the key frames. This method should help me improve my walk cycle
After doing the walk cycle I looked at different child related movements and I found one which was the ''peak-a-boo!'' I have used this as the final movement in the pantomime, I then decided to record an audio piece that will have me say ''Peek-a-boo!''.
Moreover after animating the rig I then decided to add a polygon green screen behind it so that onced I rendered it I can add a loop of abstract video. After adding the green screen I then rendered the pantomime using just the perspective view. I rendered with the resolution 1280x720 pixels.
After rendering I imported every images into Adobe Premier and exported it as an .mp4 after doing so I edited it by using After effects, then once again imported it to premier to add the sounds and my voice note. After doing so I have rendered the final outcome.
Evaluation
Looking at the final outcome of my pantomime, I am satisfied on certain aspects of the animation, although there can be a lot of improvements that can be made. One of this is that I could have added more camera angles, in order to give the scene a bit more excitement. Also, I will need to work on walk cycles as at certain points the rig is somehow floating across the floor. In order to do this I will have to do a lot more animating in order to gain ''the eye''. furthermore I will need to learn how to block out keyframes effectively. But in order to do this I will need to find the key main points in the references. In addition, the timing was also a bit off therefore made the video a bit jagged.

The exploration of finalizing ideas and planning in your post offers valuable insights into the meticulous process behind effective visual storytelling. The emphasis on thorough pre-production planning, from conceptualization to execution, underscores the importance of a well-structured approach in achieving compelling results. In the realm of post-production, tools like Adobe After Effects play a pivotal role in bringing these ideas to life through dynamic motion graphics and visual effects. For those seeking professional assistance in this area, Zenith Clipping provides specialized Adobe After Effects editing service. Their expertise ensures that creative visions are transformed into polished, high-quality visuals that resonate with audiences. Collaborating with seasoned professionals can significantly enhance the final output, making the storytelling process more efficient and impactful.
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