Wednesday, 14 January 2015

DV2902 (Component B) - Compositing and Visual Effects - Production and Evaluation

Production

During the production I have encountered some problems which I tried to simplify. One of these problems is that my rig was not working properly. So in order for me to fix this I had to redo my rig and by following this tutorial I was able to animate my model. During the production I will be using different types of software such as Maya 2015, Adobe Premier Pro CS6 and Adobe After Effects.

Due to the bad rigging animating the model was pretty difficult as I had to find a way to create movement without over exaggerating poses.

After animating, I then produced a polygon which I coloured green to act like a green screen once rendered,

 After rendering, I then imported all the image sequences into After Effects and the live action that i have shot and used chroma keying to get rid of the green screen. After doing so I positioned the model to where its suppose to stand.

 I then added shadows and some colour correction unto the scenes using after effects, plug-in '' Color finesse'' there wasn't much i could really do as the lighting of the live footage was pretty dark.

After all the necessary stuff I then used Adobe Premier to add sound and compel everything together.

Evaluation

During this component, I have learnt quite a few new techniques such as masking addings shadows, colour alteration, and using chroma keying. However I believe that with a lot more experimental work and practise I can produce a better composition piece. 

During the animating side of things I have struggled a lot due to the fact that there were limited movements that my rig can do, which really unable me to position the model the way I wanted it to be. This caused the animation to be jittery and jumpy. Also the timing was off due to the fact that i did not use any reference, in order to better this I will record myself and use it as a reference. Furthermore I was not able to render the animation from maya due to the lack of time, this could have been fixed if a production schedule was produced. I could have also used more camera angles and shots to create atmosphere in the piece. The lighting could also be improved in the live action as well as the model as it seems like the model is out of place. In order to fix this will have to watch a lot more tutorials and learn the theories behind lighting. However, I believe that I did well in reproducing shadows for the character to help it fit in the scene.

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